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Toolbar

Description: The Toolbar menu option allows you to toggle the AgentSheets toolbar between the visible and not visible states. The toolbar (shown below) provides shortcuts for opening projects, creating new projects, cutting, copying and pasting, the actions, conditions and triggers palettes, generating Java applets with Ristretto, accessing information about the project on the web, and toggling Conversational Programming on and off.

The toolbar shortcuts are described below:

New Project

The New Project button provides a shortcut for creating new projects. This functionality is also accessible from the File | New Project... menu option. It is only enabled when no project is open.

Open Project

The Open Project button provides a shortcut for opening a project. This functionality is also accessible from the File | Open Project... menu option.

Save

The Save button provides a shortcut for saving active windows, such as worksheets, behavior editors, and the simulation properties editor. This functionality is also accessible from the File | Save menu option. It is only enabled when a project is open and a window requires saving.

Undo

The Undo button provides a shortcut for undoing the last action performed. If clicked repeateadly, it can undo multiple actions. Undoable actions include things such as typing text and copying commands in the behavior editor. This functionality is also accessible from the Edit | Undo menu option. It is only enabled when the last action performed is undoable.

Redo

The Redo button provides a shortcut for redoing the last action that was undone. If clicked repeateadly, it can redo multiple actions. Redoable actions include things such as typing text and copying commands in the behavior editor. This functionality is also accessible from the Edit | Redo menu option. It is only enabled when something has been undone.

Cut

The Cut button provides a shortcut for cutting Visual AgenTalk commands in behavior editors or text in text windows. This functionality is also accessible from the Edit | Cut menu option or the power user shortcuts for cutting. It is only enabled when an item that can be cut is selected.

Copy

The Copy button provides a shortcut for copying Visual AgenTalk commands in behavior editors or text in text windows. This functionality is also accessible from the Edit | Copy menu option or the power user shortcuts for copying. It is only enabled when an item that can be copied is selected.

Paste

The Paste button provides a shortcut for pasting Visual AgenTalk commands in behavior editors or text in text windows. This functionality is also accessible from the Edit | Paste menu option or the power user shortcuts for pasting. It is only enabled when an item that can be pasted has been cut or copied.

Conditions Palette

The Conditions Palette button provides a shortcut for opening the conditions palette. This functionality is also accessible from the Tools | Conditions Palette menu option. It is only enabled when a project is open.

Actions Palette

The Actions Palette button provides a shortcut for opening the actions palette. This functionality is also accessible from the Tools | Actions Palette menu option. It is only enabled when a project is open.

Triggers Palette

The Triggers Palette button provides a shortcut for opening the triggers palette. This functionality is also accessible from the Tools | Triggers Palette menu option. It is only enabled when a project is open.

Ristretto

The Ristretto button provides a shortcut for creating a standalone Java applet of the currently active project. This functionality is also accessible from the File | Ristretto... menu option.

Conversational Programming

The Conversational Programming drop down menu provides functionality for enabling and disabling Conversational Programming. Select "On" or "Off" to enable or disable Conversational Programming respectively. Select "Help" to get further documentation about Conversational Programming and how to use it.

Conversational Programming is a revolutionary patent-pending programming paradigm that helps you create your programs in a conversational manner, with the system talking back to you when you are constructing your program. When enabled, Conversational Programming essentially runs important parts of your program and gives you immediate visual feedback about what will happen, even before your program is finished.

Design

The Design link allows easy one-click access to design descriptions and lesson plans on the Scalable Game Design wiki that have been created for a given project. The provided design include background information about the subject of the game or simulation, how to use it, and in some cases educational content such as links to standards and support material for grading. If no project has been opened, the design button will link to an index of all designs that currently exist.


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