Yes or No Dialog Condition
The Yes or No Dialog condition lets you write programs that can ask users yes/no questions and act based on their answer. Both the questions asked and the labels for the Yes/No answers can be customized by changing the text fields in the condition.
If the user answers "Yes", the condition is true. If the user answers "No", the condition is false.
|Example:||You can get control over the Shark in the Fish Tank project and decide whether the Shark eats the fish or not.
When the Shark encounters the Fish, it asks the user whether it should eat the poor little fishy. If you are feeling mean today, tell him to go for it, but if you want to save the fish, tell the Shark to stay away!