Once Every Condition
|Definition:||The Once Every condition checks if N seconds have passed since it was last checked. N is specified by a number or a Visual AgenTalk Formula.
If N seconds have passed, the condition is true. Otherwise, it is false.
The Once Every condition acts as a local timer for an agent. Unlike the Wait action, Once Every can be used to slow down individual agents without stopping other agents.
|Example:||In the Voting Game project, the Counter agent polls the voters once every second.